Hello everybody!
Here’s an image of a typical rubber floor I render out.
Just looking for some tips and suggestions to make it less flat and more realistic with imperfections and all.
Any help is appreciated!
Thank you
Hello everybody!
Here’s an image of a typical rubber floor I render out.
Just looking for some tips and suggestions to make it less flat and more realistic with imperfections and all.
Any help is appreciated!
Thank you
For the ground texture, you need to use a larger image or a seamless texture. If you made the pattern in Keyshot, make a variation. It repeats in a small section. And use Bump or Normal Map.
If you have an example of what you want to recreate, please share it. Someone can explain how you can do it.
Hi Erdem! This looks like a scaling issue - I would try adjusting the image / bump texture to match the size of the ground plane a bit more accurately.
We have a nice rubber material you may want to try - I’ve attached a couple of screenshots that might help.
Thanks, it helped I’m so greatful